Models
This will probably be the most common way of replacing a controller or port texture
- create your blocks and load the game at least once to generate the new models files
- get your blocks model file from
modpackInstance/config/mm/dont_edit/assets/models/block/(json file here) - place it into your resource pack
solar_panel_resouce_pack.zip/assets/mm/models/block/(json file here) - open the
.jsonfile with any notepad editor - scroll down until you see
{
"layers": {
"solid": {
"parent": "minecraft:block/block",
"textures": {
"base": "mm:block/base_block"
}
}
}
}
- where it says
"base": "mm:block/base_block"set"mm:block/base_block"to your blocks texture. I.e -"minecraft:block/sponge"
| 📝 | you must have block and all the folders inside in of it in the block path name I.e - "tconstruct:block/smeltery/seared/bricks". |
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| 📝 | press f3 + T to reload the resource pack. |
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